ICVFX Research Thesis

Workflow, Occupational Roles and Common Challenges in SEA and EA countries

Thesis Title: 

From VFX to ICVFX: Investigating the Change of Workflow, Occupational Roles and Common Challenges in Southeast Asian and East Asian Countries (2024)

Keywords: ICVFX, workflow, occupational roles, industry development


Link: https://dr.ntu.edu.sg/handle/10356/174920

As of Jan 12, 2025,

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Research Aim:

1) From VFX to ICVFX, what are the changes in workflow and occupational roles?

2) What are the common challenges in SEA and EA countries?

3) What suggestions can be provided?

Interviewed ICVFX Professionals: 

Studios:

Individuals:

What Knowledge and skills are required for ICVFX?

VFX+Game Development+Live Event

Of course, with LED stage !

Part 1: ICVFX Workflow

ICVFX: Film  Production - Game Development - LED Stage - Film Production

Film Production: 1)Script Breakdown + 2)Concept Art & Storyboard Creation

Game Development: 3)World/ Asset Creation + 4)In-game Engine Pre-vis

LED Stage: 5)Stage Realisation + 6)Rehearsal & Blending

Film Production: 7)Principle Photography + 8)Post Production

Part 2: Occupational Roles

Existing Roles from VFX:

New Roles for ICVFX:

PART 1 + Part 2 :

VAD & Brain Bar Involvement 

Part 3: COMMON CHALLENGES IN SEA AND EA countries

5 Main Challenges

Part 4: SUGGESTIONS AND RECOMMENDATIONS

New Tech, New Way of Collaboration

Industry & Acamdemic